More frequently than in the writings on any other text, the ideas
of creativity and fun emerged while reading Patchwork Girl, though
not in a chorus of instant acclamation. X noted, "Instead of hypertext
'killing the author', perhaps it inspires the reader to use some of
their creativity." O said "I saw there was the ability to do what
I wanted with the story. " R saw the "reader's own creativity interact
with the book." And others: "I think it's a great way to keep people
interested"; "I got to be creative."; "With your imagination, you
put it together how you like."
In Of
Two Minds, Hypertext Pedagogy and Poetics, Michael Joyce
highlights
the work of Artificial Intelligence researcher, Natalie Dehn. Her
model of creativity includes:-
1) Sensitivity to unforeseen opportunities, when
one has the good fortune for them to arise
2) Willingness to be distracted from what
one was doing, if something better comes up
3) A process of successive reformulation, dramatically increasing
the probability that useful opportunities will arise
4) A sense of direction that serves both (a) to keep the author
usefully occupied in progressing towards her goals, and (b) to provide
a new environment in which fortuitous opportunities are likely to
arise. (167)
Patchwork Girl seemed to offer students of all abilities
these preconditions to creativity. The text's absence of pre-determined
connections forced students to invent bridging
hypotheses, test them against the fresh evidence that appeared with
each new text block read, constantly revise hypotheses (this I who
is speaking is the leg…no, it's the foot…no, it's the maker of the
monster) and establish structural and thematic connections between
literally dispersed texts.